Neural Network



Off the Beaten Path: Non-Traditional Uses of AI - 2012
An Introduction to Neural Networks with an Application to Games - 2011
How to Build Neural Networks for Games, AIGPW2 p615-625. - 2004.
Evolving Neural Network Agents in the NERO Video Game - 2005
Vehicle Control with Neural Networks - 2003
Imitating Random Variations in Behavior using a Neural Network, AIGPW1 p624-628. - 2002.
The Dark Art of Neural Networks, AIGPW1 p640-651. - 2002.
Neural networks in plain English
Kohonen's Self Organizing Feature Maps





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