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Architecture

Reference

Musings on cross-platform graphics engine architectures - 2018 - Part 1 & Part 2
Scriptable Render Pipeline, Future of Rendering in Unity - 2017
FrameGraph: Extensible Rendering Architecture in Frostbite - 2017
Optimizing the Graphics Pipeline with Compute - 2017
Richer Worlds for Next Gen Games: Data Amplification Techniques Survey - 2005
Have You Tootled Your 3D Models?
Render Graph Optimization Scribbles
https://www.jeremyong.com/rendering/2019/06/28/render-graph-optimization-scribbles.html

Render Graph
http://simonstechblog.blogspot.com/2019/07/render-graph.html

Anatomy of a frame in AnKi
http://anki3d.org/anatomy-of-a-frame-in-anki/