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Ray tracing

Ray Tracing and Gaming - Quake 4: Ray Traced Project - 2006
Ray Tracing: Graphics for the Masses - 1997
Introduction to NVIDIA RTX and DirectX Ray Tracing
Game Ray Tracing: State-of-the-Art and Open Problems - 2018
Metal Raytracer - Implementing diffuse BRDF
Metal ray-tracer
Real-Time Ray Tracing of Correct* Soft Shadows
hybrid raytraced shadows part 2: performance improvements

An unbiased look at real-time raytracing

GPU Path Tracing in Unity – Part 3

A hybrid rendering pipeline for realtime rendering: (When) is raytracing worth it?

Tips and Tricks: Ray Tracing Best Practices

Axis-Aligned Bounding Tetrahedra and Octahedra for Ray Tracing Bounding Volume Hierarchies

Wavefront Path Tracing

Are we done with Ray Tracing?

siggraph course: path tracing in production 2019