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Drawing



Primitive
Select the typ of primitive to render with IASetPrimitiveTopology.

ID3D11DeviceContext::IASetPrimitiveTopology().

Non-indexed or Indexed
The two basic draw commands are Draw and DrawIndexed.

ID3D11DeviceContext::Draw
ID3D11DeviceContext::DrawIndexed

Instanced
Draw the same geometry multiple times.

ID3D11DeviceContext::DrawInstanced method
ID3D11DeviceContext::DrawIndexedInstanced

Indirect

ID3D11DeviceContext::DrawInstancedIndirect
ID3D11DeviceContext::DrawIndexedInstancedIndirect




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