Graphics‎ > ‎Graphic API‎ > ‎Direct3D‎ > ‎

Update

- ID3D11DeviceContext:Map
- ID3D11DeviceContext:Unmap
- ID3D11DeviceContext::UpdateSubresource
- ID3D11DeviceContext::CopyResource
- ID3D11DeviceContext::CopySubresourceRegion

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