GameDev Pensieve

Search this site
  • main
  • Art
    • Animating
    • Concept
    • Mockup
    • Modeling
    • Pixel
    • Software
    • Texture
  • Artificial intelligence
    • Decision-making
    • Diganostic Tools
    • Director
    • Genre
    • Graph
    • Groups
    • Knowledge
    • Locomotion
    • Pathfinding
  • Audio
    • Audio API
    • Audio formats
    • Basic
    • Loudness
    • Music
    • Random
    • Sound
    • Voices
  • Design
    • Balance
    • Documents
    • Genre
    • Guide
    • Input
    • Inspiration
    • Level
    • Mechanics
    • Metrics
    • Parts
    • Perspective
    • UI
  • DIY
    • Components
  • Engines
    • Cryengine
    • List
    • Lumberyard
    • Stingray
    • Unity
    • Unreal
  • Graphics
    • 2D
    • 3D
    • Color
    • Formats
    • Fps
    • Graphic API
    • Subspace
    • Tools
  • Hardware
    • C&C
    • Computers
    • Console
    • CPU
    • GPU
    • Input
    • Memory
    • Mobile
    • Output
  • Math
    • Coordinate Systems
    • Curves
    • Function
    • Geometry
    • Matrices
    • Quaternions
    • Surfaces
    • Transforms
    • Vectors
  • Network
    • Authority
    • Bandwidth
    • Exploitation
    • Infrastructure
    • Latency
    • Matchmaking
    • Packet analyzer
    • Protocol
    • Remote procedure call
    • Social
    • Synchronization
    • Terminology
  • Physics
    • Collision
    • Controllers
    • Dynamics
    • Objects
    • Physics API
    • Queries
    • Terminology
    • Vehicle
  • Production
    • Asset
    • Build
    • Compliance
    • Leadership
    • Platform
    • Process
    • Q.A
    • Tools
  • Programming
    • Algorithm
    • Code Style
    • Data
    • Debug
    • Game System
    • Gameplay
    • IDE
    • Language
    • Libs
    • Optimization
    • Paradigm
    • Procedural
    • Random
    • Streaming
    • Threading
    • Tools
    • Vcs
    • Visual
    • Widget
  • Random
  • Redrum
  • Reference
    • Books
    • Game Source
  • Software
    • Formats
    • Operating system
  • Tabletop
    • Settings
    • Tabletop Rpgs
  • VR
    • HMD
  • Writing
    • Character
    • Plot
    • Setting
    • Theme
  • Sitemap
Programming‎ > ‎Language‎ > ‎C++‎ > ‎

Cpp Libraries

How to write code that people scream at but still use


Dependency management - 2018
cr.h: A Simple C Hot Reload Header-only Library - 2017
In Praise of Drop-In Libraries - 2017
Designing C APIs in 2016 - 2016
stb single-file public domain libraries for C/C++ Designing C APIs in 2016 - 2016
Single File Libraries – bundle.pl | incbin.pl - 2015
Object Linking with Static Libraries in Visual Studio - 2013
Canonical include files for frameworks & libraries - 2012
Making your library easy to integrate - 2012


Comments

Sign in|Report Abuse|Print Page|Powered By Google Sites