Terrain
Maze
City/Buildings
Textures
Quest
World
GPU-Based Procedural Placement in Horizon Zero Dawn - 2017PCG Shotgun: 6 Techniques for Leveraging AI in Content Generation - 2017Practical Procedural Generation for Everyone - 2017Procedural Narrative Generation - 2017Continuous World Generation in 'No Man's Sky' - 2017Building Worlds Using Math(s) - 2017Procedural Generation in Shattered Planet - 2015
The importance of good noise - 2018
Voronoi NoiseValue NoisePerlin NoiseLayered Noise
Tiled Blue Noise - 2018
Generating Blue Noise Textures With Void And Cluster - 2019
Implementation of Fast and Adaptive Procedural Cellular Noise - 2019