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All the strange file formats that data is stored in.

I sort each format in one of the following categories to make it more easy to make sense of them. Listed in order from most to least useful.
  • Exchange: Format supported by many programs and is often used to move data between programs.
  • Immediate: Format made for optimal loading directly into the game.
  • Game: Immediate formats used in existing games.
  • Obsolete: Old format no longer in common use.
  • Native: The default way a program save it's data.
What is stored in the file format.