Ambient Occlusion
Ambient Occlusion is how exposed each point in a scene is to ambient lighting. It's effect is that it darkens darkens enclosed and sheltered areas of the scene.
VXAO (Voxel Ambient Occlusion ) - 2016
NVIDIA HBAO+ - 2013
- NVIDIA HBAO+ - 2013
Scalable Ambient Obscurance - 2012
HDAO (High Definition Ambient Occlusion) - 2009
HBAO (Image-Space Horizon-Based Ambient Occlusion) - 2008
- DirectX 12 – Ambient Occlusion – The Second Approach - 2017
- Screen-Space Ambient Occlusion - 2013 - Part1 and Part2 (Vertex, Pixel)
- Horizon-Based Ambient Occlusion using Compute Shaders - 2011
- Image-Space Horizon-Based Ambient Occlusion Siggraph presentation - 2008
- Image-Space Horizon-Based Ambient Occlusion Paper - 2008gl_ssao - OpenGL optimized screen-space ambient occlusion, cache-aware hbao
SSAO (Screen Space Ambient Occlusion) - 2007
Each full screen pass sample the depth around each pixel and a darkening value is computed based on depth differences. Sampling is done randomly in a sphere around each pixel.
- Quick Peek: Ambient Occlusion - 2017
- OpenGl SSAO Sample - 2014
- Tech Feature: SSAO and temporal blur - 2014
- SSAO with SlimDX and DirectX11 - 2013
- Ambient occlusion for Minecraft-like worlds - 2013
- Adding Shadow-mapping and SSAO to the Terrain - 2013
- SSAO Tutorial - 2013
- GDC 2012: Ambient Occlusion Fields and Decals in Infamous 2 - 2012
- A Simple and Practical Approach to SSAO - 2010
- Strided Blur and Other Tips for SSAO - 2009
- SSAO - 2009
- Screen Space Ambient Occlusion - 2008
- Practical Use of SSAO - 2008
- Star Craft II Effects & Techniques - 2008
- Ambient Occlusion Lighting - 2006
- Temporal supersampling pt. 2 – SSAO demonstration
- Temporal supersampling and antialiasing
Accessibility Shading - 2002
Large Scale Ambient Occlusion: Eliminating light leaks - 2018
https://www.dsdambuster.com/blog/lsao-part-2
Large scale ambient occlusion: introduction
Study Notes: Improved Ambient Occlusion
Scalable Ambient Obscurance for the Mathematically Uninclined - 2019
Local linear models and guided filtering – an alternative to bilateral filter
https://bartwronski.com/2019/09/22/local-linear-models-guided-filter/
Ambient Occlusion
https://docs.google.com/presentation/d/1rVb2bW2EC-XQjOoN4hvXB-5aIO8H5vd2diKXw1ldAE0/edit#slide=id.p