Remote procedure call
the call is coming from 127.0.0.1
Makes it possible to call functions remotely on another peer. It's a easy way to handle network events in a game.
- It should be possible to call the function on a single peer, a group of peers, all peers or all peers but not the local one.
- The functions should be able to handle parameters. As all data they should be compressed as much as possible.
- No handling of return values. All calls are asynchronous so if one wish to have a answer of the result the receiver's have to send a RPC call back.
- RPC calls need to arrive in the order they been called and have a guaranteed delivery.
Reference