Writing

BECAUSE -- REASONS!

This section is about the writing of story, characters and other world building elements in games. Games are a young form of media and do not yet have a shared language for these things yet. So i will steal most of it from books and film. Stealing with style is a important step in writing after all.

Literary elements

The basic parts of any narrative fiction.

Plot: The plot is how the major events in the story relate to one another. A cause and effect of the events.

Character: A person in a story.

Setting: The time and location where a story takes place.

Theme: What the story is about.

Mood:

Structure:

Tone:

Style: The way the story is told.

Narrative techniques

https://en.wikipedia.org/wiki/List_of_narrative_techniques

Reference

SOMA - Crafting Existential Dread - 2016

Designing Interactive Story (One, Two and Three) - 2016

Why are the stories in video games so bad? - 2015

Writing a more compelling game narrative - 2015

The Framerate Debate: Why Videogames Need To Take A Film Theory Class - 2015

Writing in Games: It’s Much More Than Narrative - 2014

Designing game narrative: How to create a great story - 2013

10 Tips on How to Become a Professional Games Writer - 2011

Video Game Writing and the Sense of Story - 2011

GDC Vault: Game Writing Tutorial - 2011

A Practical Guide to Game Writing - 2010

Theme and game design - 2008

Basics of english studies

The writer will do something

Choice, Consequence and Complicity - 2016

Narrative Mechanics, Narrative Dynamics