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Unreal


Unreal Engine 4 is a game engine made by Epic Games.

Programming

There are two ways to to program for unreal, C++ Code (Native) and Blueprints (BP).

What needs to be in the version control systems
Your .uproject file and the /build, /config, /content, /source directories. If you have third-party libraries in /Binaries also include them but not the binaries built from your project.


Help/Console Variables - Create searchable html file with all console variables and commands.
Use a ? after a console command/variable to show info about it in the output log.

Reference
Tutorials
Links

Some brief thoughts on how Nanite in UE5 possibly works....
http://deadvoxels.blogspot.com/2020/05/some-brief-thoughts-on-how-nanite-in.html

Some thoughts on Unreal 5's Nanite - in way too many words
http://c0de517e.blogspot.com/2020/05/some-thoughts-on-unreal-5s-nanite-in.html