Random

Random things that i will sort into the right category sometime in the future

Art

AI

Audio

Design


DIY

Hardware

Graphics


Math

Network

Physics

Production

Programming
blog.cleancoder.com

Tabletop

Redrum

Reference

Software

VR



=== Vulkan
Vulkan: Long way to access data - 2019
Flax Facts #25 – Vulkan - 2019
A tour of Granite’s Vulkan backend – Part 4
A tour of Granite’s Vulkan backend – Part 5
A tour of Granite’s Vulkan backend – Part 6

=== Shaders

=== PBR

=== Visual Code

=== Materials



=== Postfx

=== Bounding



Advanced Map Shading - 2019
stable filtering — part 2
Photogrammetry at Embark - 2019 Part 1, Part 2
Referencing Objects: Names vs GUIDs - 2019

A queue of page faults- 2014


What does debugging a program look like?
https://jvns.ca/blog/2019/06/23/a-few-debugging-resources/

D3D12 Descriptor Heap Management
http://simonstechblog.blogspot.com/2019/06/d3d12-descriptor-heap-management.html

What's up with my branch on GPU?
https://aschrein.github.io/jekyll/update/2019/06/13/whatsup-with-my-branches-on-gpu.html

http://www.iryoku.com/

http://msinilo.pl/blog2/categories/memtracer/

RDESTL
https://github.com/msinilo/rdestl
http://msinilo.pl/blog2/categories/rdestl/

https://colinbarrebrisebois.com/
http://zeuxcg.org/
http://voxelium.wordpress.com/
http://hacksoflife.blogspot.se/
http://eelpi.gotdns.org/blog.wiki.html
http://tomhammersley.blogspot.se/
https://blog.molecular-matters.com/
http://bitsquid.blogspot.se/
http://c0de517e.blogspot.com/
http://cbloomrants.blogspot.com/
http://www.codercorner.com/blog/
https://eli.thegreenplace.net/
http://www.humus.name/
http://frictionalgames.blogspot.com/
https://hbfs.wordpress.com/
http://preshing.com/
http://procworld.blogspot.se/
https://randomascii.wordpress.com
http://www.realtimerendering.com/blog
http://sandervanrossen.blogspot.se/
http://herbsutter.com/
https://seblagarde.wordpress.com/
https://mynameismjp.wordpress.com/
http://blog.stevemcauley.com/
https://fgiesen.wordpress.com/
http://the-witness.net/news/



https://developer.nvidia.com/gdc17
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