Neural Network

Floats

Off the Beaten Path: Non-Traditional Uses of AI - 2012

An Introduction to Neural Networks with an Application to Games - 2011

How to Build Neural Networks for Games, AIGPW2 p615-625. - 2004.

Evolving Neural Network Agents in the NERO Video Game - 2005

Vehicle Control with Neural Networks - 2003

Imitating Random Variations in Behavior using a Neural Network, AIGPW1 p624-628. - 2002.

The Dark Art of Neural Networks, AIGPW1 p640-651. - 2002.

Neural networks in plain English

Kohonen's Self Organizing Feature Maps