Maya is a 3D modeling and animation software made by Autodesk. It's also the most stable program ever made so get use to pressing that save button. The Maya LT version is a subscription service.
Overall
Shift+click menu/button to show options menu.
Ctrl+Shift and click menu to add tool to shelf
Viewport Display
4 - Vireframe mode
5 - Shaded mode with default lighting.
ALT+5 - Toggle wireframe in shaded mode.
6 - Shaded with texture maps
Alt+b - Toggle colors in viewport.
Viewport toolbar: Screen space ambient occussion -
Viewport toolbar: Multisample anti aliasing
Viewport Controls
Alt+LMB - Rotate
ALT+MMB - Move
Alt+RMB - Zoom
F - Frame selection in viewport
Viewport/View/Look at selection - To make camera turn and look at selection.
Spacebar hold - Show hotbox menu.
Viewport toolbar: Isolate select (Ctrl+1) - Toggle hide of other objects then selected.
Transform controls
q - select
w - move
e - rotate
r - scale
Hold button + hold LMB - Show menu to select space for transform
Show options for tools with Windows/General Editors/Toolsettings, double click on tool icon or toggle among top right icons in toolbar.
D - Switch to modify pivot
Menu/Modify/Center Pivot
Hold V before moving object: To enter snap to vertex mode.
If manipulator not visible select axis den middle mouse drag in view.
Hold x - Snap things to grid when move
holv v - Snap thing to vertices when move
Selection
LMB clears selection and select the thing clicked.
LMB+Shift toggle selection of thing clicked.
LMB+CTRL deslect thing clicked.
LMB+CTRL+SHIFT force select thing.
Drag select follows works the same way with shift and ctrl.
Create/Set/QuickSelectSet
Hierarchy
Use the Windows/Outliner to get a list of objects in your scene
Ctrl+G : Group
MMB drag in outliner to move things
P: to parent
Shift+P to unparent
Visibility
Ctrl+H : Hide select
Shift+H : Unhide selected
Export from maya
To export things use Export..., Game Exporter or Send to Unity / Send to Unreal.
Random
Mesh Tools/Sculpting
Reference
Maya dx11Shader Sample - 2014
Maya API Training Material - 2014