Unity
I approve of the Unity logo. Cubes are good.
Unity is a game engine made by Unity Technologies.
What needs to be in the version control systems
The /Assets and /ProjectSettings directories.
Reference
Tutorials
Unity Beginner to Hero Tutorial Series - 2016
Links
SRP Batcher: Speed up your rendering! - 2019
Enemy health bars in 1 draw call in Unity - 2019
[Video] MicroSplat StochasticTextureClusters - 2019
Custom Render Pipeline Taking Control of Rendering - 2019
Diagnosing performance issues in Unity - 2019
Watch the Unity Graphics Sessions from SIGGRAPH - 2019
Designing a Jump in Unity - 2015
Unity Configuration Tips: Memory, Audio, and Textures - 2015
Game Engines 1 - 2012
Unity at GDC - LIVE All Week
Custom Render Pipeline Taking Control of Rendering
Directional Lights Direct Illumination
Normal map compositing using the surface gradient framework in Shader Graph
Writing Shader Code for the Universal RP
High Fidelity Graphics for games with HDRP
Instancing and Material Property Blocks
How to Calculate Shader Graph Normals
Fast Subsurface Scattering for the Unity URP
Point and Spot Lights Lights with Limited Influence
[Video] Commandos Cone of Sight FX in Unity | GPUMAN
The Division ECHO Fx In Unity | GPUMAN
Sprite Stencil Overlay Breakdown (Forward Renderer)
The Heretic - Making of a real-time short film: digital humans and vfx characters
Exporting From Unity To Other Game Engines
https://gamefromscratch.com/exporting-from-unity-to-other-game-engines/
Toon Lighting Basics
https://www.patreon.com/posts/toon-lighting-41620461
Heat Haze Shader Graph How-To
https://gamedevbill.com/heat-haze-shader-graph/
Color Grading
https://catlikecoding.com/unity/tutorials/custom-srp/color-grading/
Efficiency Tips on Switching Spaces and Transformation Matrices in Unity
Generating meshes procedurally in Unity
http://www.code-spot.co.za/2020/11/04/generating-meshes-procedurally-in-unity/
Procedural Water Ripples in Unity using Shader Graph Only
https://www.youtube.com/watch?v=LaHvayJphdU
Accelerating Unity’s new GameObjects multiplayer networking framework
https://blogs.unity3d.com/2020/12/03/accelerating-unitys-new-gameobjects-multiplayer-networking-framework/
Catlike Coding Unity Tutorials
https://catlikecoding.com/unity/tutorials/
Minions Art - Unity Game Art Tips
https://www.patreon.com/minionsart
[video] Unity: Frosty Icicle Shader with Amplify [URP]
https://www.youtube.com/watch?v=4oqT2l7VLSg&feature=youtu.be
Generating meshes procedurally in Unity - 2020
http://www.code-spot.co.za/2020/11/04/generating-meshes-procedurally-in-unity/
Unity SDF Generator – Part 2
http://mateigiurgiu.com/unity-sdf-generator-part-2/
Unity Basics: Triangle Winding, Culling Modes & Double Sided Materials - 2021
https://www.youtube.com/watch?v=3WWKHt92XKQ
The Basics of SmoothStep, a Useful Shader Function in Unity URP - 2021
https://www.youtube.com/watch?v=I6HVbfMx2s4
[video] Drawing Boxes and Rectangles in URP Shader Graph with 2D SDFs!
https://www.youtube.com/watch?v=WuNdmjca7eM
Experimenting with Shader Graph: Doing more with less - 2021
https://blogs.unity3d.com/2021/02/24/experimenting-with-shader-graph-doing-more-with-less/
[video] Basics of Mipmaps in Unity Part 1! Import Settings and Custom Mipmaps!
https://www.youtube.com/watch?v=Vq5T4hu8NWM
[video] Basics of Mipmaps in Unity Part 2! Shaders, Bias, and Texture2DLOD!
https://www.youtube.com/watch?v=2G0Sime3OH0
Impress your friends with these #unitytips from the community
https://blogs.unity3d.com/2021/04/28/impress-your-friends-with-these-unitytips-from-the-community/
Stencil Portal in Unity — VFX Breakdown
https://shahriyarshahrabi.medium.com/stencil-portal-in-unity-vfx-breakdown-3dd76b60ad07