Audio API

Play() and Stop()

High Level

High level, or Audio engines, are systems that include data-driven tools for content creators to use. They often use low level systems behind the scenes.

Low Level

These API's focus on playing sound and not much more. They are often the lowest level system that exist on a platform.


Ancient API's that are now longer in use that much.

    • DirectSound/DirectMusic - 1999

    • SoundBlaster DOS - 1989

    • PC Speaker - 1991