All the strange file formats that data is stored in.


I sort each format in one of the following categories to make it more easy to make sense of them. Listed in order from most to least useful.

    • Exchange: Format supported by many programs and is often used to move data between programs.

    • Immediate: Format made for optimal loading directly into the game.

    • Game: Immediate formats used in existing games.

    • Obsolete: Old format no longer in common use.

    • Native: The default way a program save it's data.


What is stored in the file format.