Effects 3D
God rays
Reference
Tech Breakdown: Hiding Water in Boat Interiors - 2021
An Exploration of GPU Silhouette Rendering - 2020
Intel View in Mafia III - 2020
Shockwave Shader Graph - 2020
Implementation Notes: Physically Based Lens Flares - 2015
Pseudo Lens Flare - 2013
Smooth Lens Flare in the Geometry Shader - 2016
Realistic Rendering Approaches for Snow Covers
Stencil Portal in Unity — VFX Breakdown