Texture

By the power of two

Texture (Diffuse/Albedo/Base Color) T_ _D

Texture (Normal) T_ _N

Texture (Roughness) T_ _R

Texture (Alpha/Opacity) T_ _A

Texture (Ambient Occlusion) T_ _O

Texture (Bump) T_ _B

Texture (Emissive) T_ _E

Texture (Mask) T_ _M

Texture (Specular) T_ _S

Texture (Metallic) T_ _M

Texture (Packed) T_ _*

Texture Cube TC_

Media Texture MT_

Render Target RT_

Cube Render Target RTC_

Texture Light Profile TLP